Townscaper is not so much a game, as much as a surprisingly satisfying architectural diversion inviting “players” to build quaint island towns evocative of the wondrous worlds of a Studio Ghibli animation setting.
The “game” invites users to build charming hamlets, erect enormous cathedrals, direct roads and canal networks, or even construct sky cities on stilts. The beauty of this game beyond the obvious creative possibilities it offers is its entry point for anyone and everyone. Townscaper is described as having “No goal. No real gameplay. Just plenty of building and plenty of beauty. That’s it.”
The game is very relaxing and fun. Also, perfect to create city maps in an organic and intuitive way 😀 I think I’ll plan a setting exclusively designed under Townscaper for my current campaign.